GregGrimsby

 

Greg Grimsby

Assistant Professor

Computer Game Design

2021 Art and Design Building

MSN: 1C3

Email: ggrimsby@gmu.edu

Phone Number: 703-993-8935

Gregory Grimsby, Assistant Professor in Computer Game Design, has 14 years of experience in computer game development. He has extensive experience in 2D and 3D artwork and creating textures, models, animations, and interface elements for various computer games. Grimsby has worked as a lead 3D Artist for Kesmai Studios and Bioware, where he most recently held the position of Art Director for 6 years. Projects have included work on games such as Air Warrior II, Aliens Online, Multiplayer Battletech: 3025, Dark Age of Camelot, and Warhammer Online. He earned a Bachelor of Fine Arts with a concentration in painting and drawing from James Madison University.

BorisWillis

 

Boris Willis

Associate Professor

Computer Game Design

2023 Art and Design Building

MSN: 1C3

Email: bwillis3@gmu.edu

Phone Number: 703-993-3163

Boris Willis, Assistant Professor in the Computer Game Design Program in the College of Visual and Performing Arts, holds an MFA in Dance and Technology from The Ohio State University. Willis' MFA Thesis at Ohio State University focused on the interaction between computer games/gaming, storytelling, video, animation and human movement. Willis is the Chief Artistic Officer of Boris Willis Moves through which he designs games for live and web based performances. Willis' research and professional performance projects allow the Game Program to not only strengthen its foundational offerings, but also allow an augmentation of the program's mission into truly important interdisciplinary areas of study invaluable to the student of Game Design in the present, and in the future.

ScottMartin

 

Scott Martin

Assistant Dean, Research & Technology -

Visiting Fellow, SGI/University of Coventry, UK

Associate Professor, CVPA

2020 Art and Design Building

MSN: 1C3

Email: smartin4@gmu.edu

Phone Number: 703-993-4574

Scott Martin possesses both the education and research expertise in both the Sciences and the Arts, studying both Music Composition at the Peabody Conservatory, and Electrical and Audio Engineering at the Johns Hopkins University in Baltimore, Maryland. He also holds a Doctorate from the University of Maryland in College Park. Dr. Martin has been the Assistant Dean of Technology, Research, and Institutional Advancement since 2000 at George Mason University. As Assistant Dean, Dr. Martin's responsibilities include developing, coordinating, and managing new research and technology initiatives in the CVPA. His areas of research include interactive performance systems, serious games development for corporate and public crisis management, game design for telemedicine and teletherapy, and game education pedagogical systems and structures.

SethHudson

 

Seth Hudson

Assistant Director

Computer Game Design

2020 Art and Design Building

MSN: 1C3

Email: shudson3@gmu.edu

Phone Number: 703-993-6037

Seth Hudson, Assistant Director for Computer Game Design, teaches GAME 332 and serves as the professor of record for GAME 491. Hudson also serves as internship coordinator and the chief academic advisor for the program. He has taught English and English literature classes for 6 years at the collegiate level, with his creative work focusing on playwriting and non-linear storytelling. Other teaching credits include Playwriting 2: Character Development at the Performing Arts Training Studio in Washington, DC and courses in American Culture at various institutions. Hudson earned a Master of Arts in English and Comparative Literature degree from the University of Cincinnati, where he studied playwriting and pedagogy as it applies to the teaching of writing.

MattNolan

 

Matt Nolan

Assistant Professor of Game Music and Sound Design

2023 Art and Design Building

MSN: 1C3

Email: mnolan4@gmu.edu

Phone Number: 703-993-9591

Matt Nolan, Adjunct Faculty and Technical Director as Administrative Faculty for the Computer Game Design Program, has 7 years experience developing and designing interactive computer systems using game engines and gaming theories. As a specialist in digital audio and programming for interactivity, Nolan has given national lectures and presentations on interactive controller systems for game systems and has been the lead designer on multiple game-related software applications. He earned a Bachelor of Music with a concentration in Music Synthesis from Berklee College of Music in Boston, Massachusetts and is currently pursuing a Masters degree in Music Composition at GMU.

JamesCasey

 

James Casey

Senior Projects Director: VSGI and

Assistant Professor Computer Game Design

Mason Enterprise Hall 10890

George Mason Circle Bull Run Hall,

Room 147 Manassas, VA 20110

Email: jcasey9@gmu.edu

James has over 12 years of experience developing video games. He has extensive knowledge in the production and live management of games working on titles from Mythic Entertainment, Bioware, EA, and EA Mobile. James worked in a number of roles including customer service, design, content lead, and producer. The majority of his tenure in the industry was in the producer role with production experience on Live and in-development titles. His portfolio of work includes such PC titles as Dark Age of Camelot, Ultima Online, Imperator Online, Warhammer Online: Age of Chaos, Warhammer Online: Wrath of Heroes as well as the mobile titles Ultima Forever and Dungeon Keeper. As well, James worked on a number of prototype projects and co-development titles for the studio and helped to lead the transition to mobile for the studio. He’s earned his Master and Bachelor degrees in Business Administration as well as a creative writing minor.

ChrisWren

 

Chris Wren

Assistant Professor

Computer Game Design

2021 Art and Design Building

MSN: 1C3

Email: wwren@gmu.edu

Phone Number: 703-993-8935

Professor Wren is the instructor for basic game design and studio courses; he earned a BA in Cognitive Psychology from the University of San Francisco and is currently pursuing an advanced degree in Instructional Technology. Professor Wren has 12 years of experience as an artist and producer in the video game industry for such organizations as Spectrum Holobyte-Microprose-Hasbro Interactive, Electronic Arts/Maxis, and Namco-Bandai Games America. His portfolio of published game titles includes Falcon 4.0, The Sims product line, and Warhammer: Mark of Chaos RTS. His skills and professional expertise demonstrate knowledge of the language and structure needed to develop game ideas and the dynamics of a game development team. His expertise in the field establishes his knowledge of the theory and process of creating video game designs and working with game design tools. He understands the historical, as well as current game genres.

EricPiccione

 

Eric Piccione

Assistant Professor

Computer Game Design

Eric Piccione is Assistant Professor of Game Design. He has 20 years of experience developing video games for companies such as Sega, Activision and Electronic Arts. He has launched games for mobile, PC and console platforms, and served as art director for three massively multiplayer online projects. He has taught 3D animation at George Mason University and the George Washington University, and conducted workshops in visual storytelling and comic book design at the Arlington Art Academy. His approach is to adapt traditional art and storytelling techniques to the digital medium in a hands-on game development setting. He holds a BA in English from Western Michigan University, where he focused on graphic design, creative writing and journalism. Before video games, he was an illustrator for comic books and various print media.

MaryBean

 

Mary Bean

Administrative Assistant

Computer Game Design

2020 Art and Design Building

MSN: 1C3

Email: mbean3@gmu.edu

Phone Number: 703-993-5734

Bio to come

StephanieBurton

 

Stephanie Burton

Administrative Assistant

Computer Game Design

2001 Art and Design Building, Fairfax

MSN: 1C3

147 Bull Run Hall, Prince William

Email: sburton3@gmu.edu

Phone Number: Fairfax 703-993-5805; Prince William 703-993-3077

Stephanie Burton, Administrative Assistant, Operations and Finance at SGI, started at George Mason University as a Student Instructor in the Student Technology and Resource Labs. She began as a full time staff member three years ago in the Dean's Office, College of Humanities and Social Sciences. Stephanie earned a Bachelor of Arts in History in 2008, focusing on the Cold War, and is currently earning her Master of Arts in European History with a concentration in New Media and Technology; she plans on studying the symbolism and visual choices in historical video games.