Syllabi

On this page, you can find current and historic syllabi for the courses in our BFA Game Design program.

Syllabi

Please note that you should speak to our academic advisor, Jeremy Tuohy for information on courses you need to graduate for your catalog year. The most recent syllabi for any courses you are currently taking should be available on BlackBoard.

Spring 2021 Syllabi 

GAME 101 Prawat: Introduction to Game Design 
GAME 140 Greenberg: Applied Coding for Game Designers 
GAME 140 Hahn: Applied Coding for Game Designers 
GAME 210 Adcox: Basic Game Design 
GAME 210 Greenberg: Basic Game Design 
GAME 230 Lebowitz: History of Computer Game Design 
GAME 231 Strangio: Introduction to 3D Game Art Production 
GAME 232 Hahn: Online & Mobile Gaming 
GAME 250 Nam: Music for Film and Video 
GAME 310 Lebowitz: Game Design Studio 
GAME 310 Willis: Game Design Studio 
GAME 330 Dieterich: Computer Game Platform Analysis 
GAME 331 Dieterich: Computer Game Platform Analysis Lab 
GAME 332 Hudson: Story Design for Computer Games 
GAME 332 Lebowitz: Story Design for Computer Games 
GAME 398 Strangio: Advanced 3D Game Art Production 
GAME 399 Hudson: Game Studies – Creativity & Criticism 
GAME 400 Casey: Senior Practicum 
GAME 410 Dieterich: Advanced Game Design Studio 
GAME 490 Casey: Senior Project 
GAME 605 Hudson: Graduate Seminar 
GAME 610 Casey: Game Production 

Fall 2020 Syllabi 

GAME 101 Prawat: Introduction to Game Design 
GAME 140 Enfield: Applied Coding for Game Designers 
GAME 210 Adcox: Basic Game Design 
GAME 210 Greenberg: Basic Game Design 
GAME 210 Willis: Basic Game Design 
GAME 230 Lebowitz: History of Computer Game Design 
GAME 230 Prawat: History of Computer Games 
GAME 310 Willis: Game Design Studio 
GAME 332 Lebowitz: Story Design for Computer Games 
GAME 400 Casey: Senior Practicum 
GAME 490 Casey: Senior Project 
GAME 610 Casey: Game Production